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In 1941: Race to Moscow, players take the roles of the chiefs of staff (or quartermasters) of three massive Army Groups, formed from close to 200 divisions, aiming at three targets in the Soviet Union: Moscow, Leningrad, and Rostov. The campaign was planned to be swift and daring, with a goal to reach the objectives before winter. Mud, a sticky hell which brings your tank charge to a halt; enemy forces whose defeat will cost you not only the last bullet left in your clip but also the last droplet of fuel left in your gas tank; and tactical dilemmas as well as meticulous calculations of how to reroute the completely stuck railroads. These are some of the challenges players need to overcome.